AI Insights · Timothy · July 2022
Top 5 2D Realistic Games in Greece for Q2 2022
Discover the performance of the top 5 2D realistic games in Greece during Q2 2022, including trends in downloads, revenue, and active users.
During the second quarter of 2022, the top 5 2D realistic games in Greece exhibited varied performance in terms of downloads, revenue, and active users. This data, provided by Sensor Tower, offers insights into the popularity and financial success of these games.
8 Ball Pool from Miniclip.com showed a decrease in both weekly downloads and revenue over the quarter. Weekly downloads started at 7.7K at the end of March and declined to around 4.7K by the end of June. Revenue followed a similar trend, starting at approximately $7.5K and ending at about $4.2K. Active users also saw a decline, from 76K to 64K.
Evony: The King's Return by TG Inc. experienced fluctuations in weekly revenue, peaking at around $14.5K in early May and ending the quarter at approximately $12.8K. Downloads saw a significant drop from 5.6K in late April to about 2.3K by the end of June. Active users also decreased from 23.5K to 15.4K over the same period.
Solitaire - Classic Card Games from Oakever Games had consistent weekly downloads early in the quarter, peaking at 5.1K in early April, but dropped to around 1.5K by the end of June. Active users showed a similar trend, starting at 14.9K in mid-April and decreasing to approximately 11.9K by the end of June.
Redecor - Home Design Game by Reworks Ltd. saw a peak in downloads at 6.4K in late April but dropped to about 2.4K by the end of June. Revenue varied throughout the quarter, peaking at $3.7K in early May and ending at about $2.9K. Active users saw an initial increase to 17.6K in late April but settled back down to around 12.6K by the end of the quarter.
Dream League Soccer 2024 from First Touch Games Ltd. exhibited a steady increase in weekly downloads, starting at 2.3K in late March and reaching 3.2K by early June. Revenue fluctuated, peaking at around $3K in late April and ending the quarter at approximately $1.4K. Active users increased from 20.7K in early April to 24.2K by late June.
For more detailed insights into the performance of these games, visit Sensor Tower.